Available for projects

UX/UI & Game Designer

Sarang
Nikhade.

Designing immersive, intuitive experiences across screens, worlds, and play.

Product DesignGame UIVR / SpatialPrototypingDesign SystemsUnityFigmaProduct DesignGame UIVR / SpatialPrototypingDesign SystemsUnityFigma

01 — About

Senior UX/UI designer, 8 years across mobile, web, and product. MA in Game Development, now applying interaction and systems design to game UI and VR.

Senior UX/UI designer, 8 years across mobile, web, and product. Recently completed an MA in Game Development, now applying interaction and systems design to game UI and VR. Figma to Unity.

02 — Capabilities

Core

Product Design
UI/UX
Design Systems
Prototyping

Specialism

Game UI
VR / Spatial UX
Motion

Methods & Tools

User Research
Usability Testing
Heuristic Analysis
A/B Testing
Wireframing
Figma
Unity

03 — Selected work

Recent projects

04 — Trajectory

2023 — Sep 2023

Senior UI/UX Designer

Led product design across SaaS, fintech, and AI surfaces. Owned end-to-end design for customer-facing portals, established design-system tokens and component libraries, and facilitated cross-functional workshops aligning engineering, product, and stakeholders.

2017 — 2022

Sr. Consultant

Multi-client design consulting spanning mobile, web, and games. Delivered UX audits, wireframes, and high-fidelity prototypes for startups and enterprises. Mentored junior designers and introduced usability-testing practices across teams.

2015 — 2017

Graphics Designer

Built foundational skills in brand identity, motion graphics, and multimedia production. Created visual assets for print, digital campaigns, and interactive presentations across diverse industry verticals.

2024 — 2025

MA Game Development

Kingston University, London — specialised in game design, VR interaction, level design, and multiplayer systems. Shipped multiple titles across Unity and Unreal Engine as part of collaborative studio projects.